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Old Aug 04, 2005, 11:17 PM // 23:17   #1
Blackace
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Default Here: How to Fix PvE

Get rid of Pre-searing Ascalon. It's worthless, has nothing to do with the rest of the game, and being it's the only source of PvP embedded in PvE content you give false hope to new players.

For the rest of the game it's simple. PvE is supposed to teach players the basics for PvP and prepare them for it. The current game fails wonderfully at this, so I decided to take a sip of Mountain Dew and come up with something Anet never could see.


A.) Every mob in PvE has a monk Boss. Maybe 2 just to make sure idiots never advance.

The reasoning here is simple: The parts that give most PvE players trouble are ones with monks. Most groups load up on damage, bring a monk along, forget about Necros and Mesmers and run through everything. Here's a big hint: give those classes a defined scenario where the fit and they will be accepted into parties more. You also get a 2 for 1, since groups that are horrible will take forever to make it through.

Learning how to disable monks is fundamental. Give the monk bosses energy management like Channeling, Energy Drain, ViM, Bonneti's, or whatever.

B.) I want a ranger like creature that spams nothing but rituals and posions everyone. Make sure he has Oath shot.

This will teach players that in PvP only one thing matters: Fertile Season and Nature's Renewal. Make sure this monster is designed extra carefully to mimic real life Tombs morons: spams natures renewal even if his Monks and Ele mob teammates have enchantments up-what does he care, NR rocks. Spam fertile season even when they are winning the battle, it builds character. Drop Frozen Soil asap no matter who dies. Arcane mimicry Greater Conflag and drop it along with Winter for extra fun.

Enchantment loaded builds go to hell. Necro hexes lose having any point in PvE. Yay. No more mass monk builds loaded with bonds and frontloaded energy management. You eliminate god knows how many builds for PvE but who cares?

C.)A El/Mo smiter with boon+draw conditions+rof. This guy will rock everyone's face. He'll just beat any PuG PvE team senseless, not to mention he has a monk casting spell breaker on him. When that drops to the inevitable NR spam from the ranger he just loses one spell to diversion and keeps on ticking. Rock on. He also has Ward against Foes because he's an asshole. Cheers!

D.)Please include a mesmer with nothing but energy denial,diversion spam and wards. Energy denial rocks. Make sure he has Wards to just screw the Fire Eles over(you know, they are the only ones that matter in PvE) and has all kind of non-hex energy denial. This includes Sigs, Energy drain, maybe Tap, and even Signet of Humilty because he rocks.

E.) For safe measure, a necro that does nothing but cast Tainted Flesh and Putrid Explosion.

No explanation needed for this guy, if you cant see his ownage I feel bad for you.

This group will train every PvE player to get used to PvP. Fighting under these conditions, who can't get better?

Wait, whats that you say? This build will just make PvE lose a lot builds, and turn everything into monotonous gameplay?



*shrug*
 
Old Aug 04, 2005, 11:20 PM // 23:20   #2
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/signed
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Old Aug 04, 2005, 11:22 PM // 23:22   #3
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ANet just got "zinged". Oh, it's on now!
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Old Aug 04, 2005, 11:23 PM // 23:23   #4
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Get rid of pre-searing? Training ground for the new, first place to gather your initial skills, home of Gwen? Not a very bright idea.

PvE is exactly that, PvE. Not PvP training, although the two can cross paths. I can see making it tougher, some parts are indeed a bit too easy. Building it to mimic purely the things whiners whine about though? No. Variety is the spice of PvE life.

If it ain't broke, don't fix it.
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Old Aug 04, 2005, 11:24 PM // 23:24   #5
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Blackace is a badass

btw for those that dont understand

blackace/ensign post a lot of balance changes that are correct

no one cares.

thanks
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Old Aug 04, 2005, 11:25 PM // 23:25   #6
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lol soo true!
so sad.
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Old Aug 04, 2005, 11:25 PM // 23:25   #7
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Haha

A quality post

I would laugh so hard going into a pve mission and seeing that I had to cap an altar being held by 8 ranger mobs spamming fertile and renewal.

Last edited by Zeru; Aug 04, 2005 at 11:27 PM // 23:27..
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Old Aug 04, 2005, 11:26 PM // 23:26   #8
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No keep Pre-Searing, I needed all that training as if I just got dumped into Ascalon the way it is now... I would have never made it. I love the peaceful pre-searing days with Gwen (how be it rather annoying at times) skipping around.
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Old Aug 04, 2005, 11:26 PM // 23:26   #9
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/signed tbh

Why are people so bad with quasi-sarcasm? "NO DON'T REMOVE PRESEAR FOR REAL LOL"
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Old Aug 04, 2005, 11:27 PM // 23:27   #10
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Good post, but unfortunately MSecorsky' post is proof that most GW players won't get it.
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Old Aug 04, 2005, 11:29 PM // 23:29   #11
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Quote:
Originally Posted by Blackace
B.) I want a ranger like creature that spams nothing but rituals and posions everyone. Make sure he has Oath shot.

This will teach players that in PvP only one thing matters: Fertile Season and Nature's Renewal. Make sure this monster is designed extra carefully to mimic real life Tombs morons: spams natures renewal even if his Monks and Ele mob teammates have enchantments up-what does he care, NR rocks.
lmfao.

blackace owns ArenaNet.
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Old Aug 04, 2005, 11:30 PM // 23:30   #12
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/signed. The game should be more challenging for all classes. As it is (and as you've mentioned), people go loaded up with nothing but damage dealers and monks and not once do they even need to use any of their utility skills. Classes like mesmers and especially necromancers go completely ignored.
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Old Aug 04, 2005, 11:31 PM // 23:31   #13
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Bleh I wanted mobs to air spike people:

http://www.guildwarsguru.com/forum/s...ad.php?t=41447

Disruption in PvE is dead. Bring it back!
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Old Aug 04, 2005, 11:31 PM // 23:31   #14
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Why convert PvE to a PvP training ground when a huge number of people aren't interested in a life of PvP? Sheer lunacy.

Now... a few areas that were jacked up like that... that could be fun. Just don't ruin it for real PvE folks to try and prove a PvP whining point.
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Old Aug 04, 2005, 11:32 PM // 23:32   #15
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I feel if we lose in PvE, it is because the AI beat us with superior numbers and/or superior levels. Other than that, they are dumb and it gets boring past ascension. I want to see more mixed profession groups (like the Unworthies in Tomb). Give them more skills too (;_; and make sure they know how to use them and not always in the same pattern. -_- Grawls in Port Sledge use Belly Smash before Hammer Bash, hehe.)

I am not a Dungeon Siege fan, but their Coach AI system intrigues me.
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Old Aug 04, 2005, 11:33 PM // 23:33   #16
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Yeah, he forgot the 8 air eles of death that when you run up to them, all cast chain lightning and kill your entire group. Why isn't that in PvE Anet!!!!!
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Old Aug 04, 2005, 11:34 PM // 23:34   #17
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Please also add mobs that run away when loosing, dragging your pug into more mobs. Also, add more mobs that can resurrect with rez sig, so it would no longer be kill-and-forget.
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Old Aug 04, 2005, 11:35 PM // 23:35   #18
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Thanks for the good laugh sweety
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Old Aug 04, 2005, 11:36 PM // 23:36   #19
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You forgot a Virulence abuser :/
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Old Aug 04, 2005, 11:38 PM // 23:38   #20
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i want mobs that start insulting each other and randomly dissappear!
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